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Summary

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Structure

The game consisted of a peace operations and humanitarian assistance scenario, based on a fictitious country named Darlan, structured into three separate problems or "moves". Each move was further divided into a scene-setting plenary session, working group session, and a concluding plenary session.

Each of the role players for the UN mission, UN Forces in Darlan (UNFOD) - humanitarian coordinator, force commander and civilian police advisor - gave experts briefings in a plenary session. This was followed by three moves of four working groups consisting of 12-15 participants who were guided by facilitators. Their session outcomes documented by a recorder. The concluding plenary session of each move featured group out-briefs presented by a group representative to role-playing UN mission leadership, followed by an open discussion. The game concluded with a discussion of the conclusions reached and recommendations made for future engagement activities.

The Center of Excellence in Disaster Management and Humanitarian Assistance furnished subject matter experts, role players and facilitators with extensive field experience to ensure realism and to serve as knowledge resources throughout the game. The United Nations Department of Peace Keeping Operations' Training and Evaluation Service provided subject matter expertise and facilitation. United States Pacific Command's Gaming and Simulation Department provided gaming support. The Asia Pacific Area Network assisted with information analysts who accessed information resources online throughout the working group sessions.

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